Michiko Sakurai
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Project Sora Inc.
Development Subsidiary
Nintendo Company Limited


Michiko Sakurai
Internal Affair Management & Designer
Musashino Art University
Michiko Sakurai (born Michiko Takahashi) is a graphic designer working at Project Sora, a Nintendo subsidiary studio. Michiko graduated from the Musashino Art University in 1997 and landed at a position at HAL Laboratory. After working on Kirby's Star Stacker, Michiko joined Masashiro Sakurai in the development of Super Smash Bros. She worked on the interface of the game and also created three of the stages. Since then she worked in a similar role on all following HAL games where Sakurai was involved. In 2003 when Sakurai resigned from his position at HAL, Michiko left with him and the two formed Sora, a shell company who worked in a freelance basis on several projects. After working on Meteos and Super Smash Bros Brawl, Sakurai started Project Sora, a first party studio working for Nintendo. Michiko is not only a designer but also manages the in-house staff. Michiko interfaces became a trademark of Sakurai games as evident in the recurrence of Super Smash Bros. Brawl's menu visuals in Kid Icarus: Uprising.

Major Works

Support Works

Work Sample

Super Smash Bros. Brawl Kirby Air Ride Super Smash Bros. Kirby 64: The Crystal Shards
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Menu Design Art Director Stage Design Graphic Design
Personal Information

Name: Michiko Sakurai
Kanji: 高橋 道子
Born: 1975
Hobbies:
Interests:
Hometown: Japan
History: Project Sora Inc. (2008-Active), Sora Ltd. (2003-2008), HAL Laboratory Inc. (1997-2003)
Feature:

Author: Metal Lord (9 April 2012)
Source: Facebook Profile. Game Credits.

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