http://cedec.cesa.or.jp/2017/session/GD/s59007c6395fd6/
■ Hidemaro Fujibayashi, Director
■ Makoto Yonezu, Artist (Lead Field Artist)
http://cedec.cesa.or.jp/2017/session/PRD/s58eecd0d9e467/
■ Yuichiro Okamura, Programmer (System Architect)
■ Yoshiyuki Oyama, Artist (Senior Lead Character / Item Artist)
http://cedec.cesa.or.jp/2017/session/PRD/s58eedbb3d91b9/
■ Kazuya Sumaki, Programmer (Pipeline Engineer)
■ Yoshiyuki Sawada, Programmer (Technical Artist)
http://cedec.cesa.or.jp/2017/session/PRD/s58eed9c1e456f/
■ Ryota Maruko, Programmer (Game Development Tool Engineer)
■ Takuma Oiso, Programmer (QA Engineer)
http://cedec.cesa.or.jp/2017/session/SND/s58eedac1f2032/
■ Hajime Wakai, Sound Director
■ Junya Osada, Sound Programmer
http://cedec.cesa.or.jp/2017/session/VA/s58eed7182c81b/
■ Takuhiro Dohta, Technical Director
■ Satoru Takizawa, Art Director
http://cedec.cesa.or.jp/2017/session/VA/s58eed8209ffce/
■ Keijiro Inoue, Artist (Lead Visual Effects Artist)
■ Nao Ueda, Programmer (Visual Effects Programmer)
http://cedec.cesa.or.jp/2017/session/VA/s58eedcf2e93cb/
■ Shigetoshi Kitayama, Programmer (UI Programmer)
■ Takahiro Nagaya, Artist (Lead UI Artist)