Monster Games
Team Lead Richard Garcia
Programming Lead Dave Broske, Dave Pollatsek
Game Play Programming Scott Haag, Sam Johnston, Evan Rattner, Mike Roska
Additional Programming Caryn Krakauer
Game Design Chief John Schneider
Game Design Walter Boswell (CJ), Owen Justice, Isaac Turner
User Interface Design Mitchell Ernst
Vehicle Design Evan Brown, Troy Harder, Mike Rieder
Environment Design Josh DeFries, Eli Libson
Asset Design Hugh Ackerman, Venkata Kishore Goli, Chad Jasper, Brian McCabe
Animation Design Todd LeGare
Nintendo
Supervisors Hiroyuki Yamada, Kodai Matsumoto
Music Asuka Itō
Music Supervisor Kenji Yamamoto
Sound Engineering Hiromitsu Fujikawa, Yuichi Ozaki
Technical Contact Toshihiko Okamoto
General Support Norihide Sasaki, Kiyohiko Ando
Animation Support Tsuyoshi Watanabe, Hitoshi Kobayashi, Shunsuke Makita, Kosei Kitamura
Graphic Support Tsuyoshi Watanabe, Hitoshi Kobayashi, Shunsuke Makita, Kosei Kitamura
Technical Support Shingo Okamoto, Tomohiro Umeda
Testing NOA Product Testing, NOE QA Team
NOA Testing Coordination Robert Johnson, Andrew Kolden
NOE Testing Coordination Christopher Caël
NOE Localisation Coordination Iván Garrido González, Jan Peitzmeier
Translation Eren Baykal, Daniel Idoine-Shirai, Nelly Queste, Emmanuel Adien, Edoardo Dodd, Marco Morbin, Daniel Pestka, Karoline Lazaj, Alesánder Valero Fernández, Ariel del Rio de Angelis
Artwork Design Ryuichi Suzuki, Kae Konishi
NOE Artwork Localisation Kei Udagawa, Ana Luz, Julia Jarocki, Jenni Hämäläinen, Alfiya Alesheva, Canela Rodal, André Hahn, Pieter Van Nueten, Cornelia Bilz, Verena Lischka, Moni Händschke, Jasmina Libonati, Oleg Sdarskij, Nelson Costa Inácio
Special Thanks Mike Fukuda, Tom Prata, Yoshito Yasuda, Yasuo Inoue, Andreas Fey, Martin Weers, Britta Henrich, Katsuya Eguchi, Wii Sports Resort Team
Producers Shinya Takahashi, Kensuke Tanabe, Keisuke Terasaki
Executive Producer Satoru Iwata