The game's release is only a couple of weeks from now, so I figured it would be good to make a thread for it.
Should be a big list. We’ve got Pikmin 4 and potentially more games for Fall.
Considering how big Breath of the Wild's staff roll was, I can only imagine how big this one will be. There might also be lots of cooperation from Monolith Soft, SRD, and other companies as well. We might also get a long list of debuggers like with the first game (which is helpful for me since I've been researching Mario Club staff for a few years now).
game was leaked there is already streams going on
That was fast. Make sure to send an update when someone finishes the game and reaches the credits.
Credits incoming!!!
Director:
Hidemaro Fujibayashi
Assistant Director:
Yuya Sato
Game Design:
Yohei Fujino (EPD)
Yasutaka Takeuchi (EPD)
Mari Shirakawa (EPD)
Kotaro Hiromatsu (EPD)
Naoki Mori (EPD)
Naoya Yamamoto (EPD)
Ryuju Maeno (EPD, formerly PTD hardware design team)
Kazuhiro Hosoi (EPD, programmer of lots of patented software)
Ryusuke Niitani (EPD)
Kazunori Maejima (New EPD, formerly Koei-Tecmo?)
Junshi Jodai (New EPD, formerly Capcom?)
Jordan Amaro (EPD)
Jonghoon Park (EPD, either former Nintendo manual editor or Digipen Grad)
HokWai Ng (EPD)
Keiichiro Omura (EPD)
Tetsuya Yamaura
Shinichiro Biwasaka
Tomo Oyama
Dai Tasakusa
Takafumi Okawa
Ayaki Miyagi
Jun Yoshioka
Kazuhide Kawamura
Saburo Tateno
Chika Amemiya
Daiki Ito
Fumiya Obata
Hiroshi Ando
Kengo Yuasa
Kenta Takiguchi
Kohei Sato
Naoto Murakami
Saina Omatsu
Saori Kometani
Takafumi Uechi
Toshikazu Tsuruoka
Yuka Ogaki
Yuki Nakamura (Might be another Yuki Nakamura)
Yuri Kurihara
Yuumi Shiraki
Andrzej Zamoyski (MONOLITH)
Takuya Nakamura
Toshikazu Onodera
Takahita Sekimoto
Yuma Hashimoto
Hiromi Takahashi
Makoto Fujisaki
Makoto Yodawara
Maya Karurashima
Akihito Toda (Nintendo Contractor)
Technical Director:
Takuhiro Dohta (EPD)
Program Director:
Takahiro Okuda (EPD)
Program Lead:
Yuichiro Okamura (EPD)
Katsuhisa Sato (EPD)
Shigetoshi Kitayama (EPD)
Yuya Tokaji (MONOLITH)
Takuma Deguchi (SRD)
Player Program:
Haruki Sato (EPD)
Battle System Architect:
Corey Bunnell (EPD)
Enemy Programming:
Shoya Masuji
Hiroki Ishida
Hiroki Nakamura (MONOLITH)
Nobuyuki Shinma (MONOLITH)
Daisuke Imoto (MONOLITH)
Hirotake Sawaguchi (MONOLITH)
Jumpei Itatsu (MONOLITH)
Kota Saito (MONOLITH)
Kota Tamaoki (MONOLITH)
Ryoma Seita (MONOLITH)
Yosuke Sakooka
Junya Okamoto
Yuki Hashizume (SRD)
Daiki Kimura
Shinya Osaki
Hiroyuki Kira
Minoru Hamaura
Toshiyuki Doi
Naonari Fukumoto (SRD)
Yukihiro Kanamaru
Takuma Fukui
Heita Fukuyama
Takahiro Isokane
Osamu Higuchi
Kenji Matsutani (SRD)
Yoshitaka Takeshita (SRD)
Hiromichi Miyake
Object Programming:
Akira Furukawa
Haruya Uematsu
NPC Programming:
Masato Orishige (EPD)
Takashi Kuboki
Fumi Konishi
Masayuki Kawabata (MONOLITH)
Szeki Wong (MONOLITH)
Nobuhiro Sumiyoshi (SRD)
Event Programming:
Hiroki Taguchi (EPD)
Yoshimitsu Yamada (EPD)
Naoto Takahashi (MONOLITH)
Physics Programming:
Takahiro Takayama (EPD)
Naoki Fukada (EPD)
Yuji Demura
Yufei Zheng
Animation System Programming:
Satoru Osako (EPD)
Philippe Phothisane (N.E.R.D)
AI Navigation Program:
Yosuke Sakai
UI Programming:
Tadashi Sakamoto (SRD)
Naomi Iga
Miku Shimizu
Terrain Programming:
Tomohisa Saito (EPD)
Sébastien Guido (N.E.R.D)
Mirolyub Radoslavov Hristov (N.E.R.D)
Environment Programming:
Atsushi Asakura (EPD)
Graphics Programming:
Takanori Nishino (EPD)
Daisuke Shimizu (EPD)
Wataru Mori
Yuki Kaji
VFX Programming:
Nao Ueda (EPD)
Mengyang Wang
Sound Programming:
Junya Osada (EPD)
Masafumi Kawamura (EPD)
Kota Wada
Takumi Sekino
Shun Hayami
Ryosuke Kawakatsu
Koichi Sato
System Programming:
Ryosuke Funaki
Hiroyuki Taniwa (SRD)
Tool Development Supervisor:
Ryota Maruko (EPD)
Game Tool Development:
Shozo Hidaka
Yasuhiro Tokunaga
Shota Watanabe
Takahiro Miyagawa
Ryotaro Sato
Level Editor Development:
Go Mimura (EPD)
Yasushi Ebisawa (EPD)
Toyoki Kataoka (EPD)
Masaki Muto
Takahiro Matsuda
Pipeline Engineering:
Kazuya Sumaki (EPD)
QA Engineering:
Takuma Oiso (EPD)
Shoka Ochi
Yuki Yamada
Masaki Ikeno
Naoki Ishiyama
Localization Tool Development:
Hitoshi Kanetani (EPD)
Yoji Okudera (EPD)
Web Tool Development:
Yoshihiko Sakuraba (EPD)
Takeshi Ishida (EPD)
Infrastructure Engineering:
Kenichi Hirose (SRD)
Ryuichi Kawamata
Isamu Endo
Ryota Jinguji
Programming Support:
Koichi Kyuma (EPD)
Kazuma Takahashi
Yukihiro Wakigami
Yuta Yamamoto
Chihei Kawamura
Yuma Sakata
Yusuke Toda
Kentaro Nagasawa
Tabi Morinaga
Art Director:
Satoru Takizawa (EPD)
Production Management:
Makoto Miyanaga (EPD)
Assistant Producer:
Daiki Iwamoto (EPD)
Producer:
Eiji Aonuma (EPD)
General Producer:
Shigeru Miyamoto
Shinya Takahashi
Executive Producer:
Shuntaro Furukawa
Credits are massive and this is the best I can for now. Anyone want to try tagging the planners/game designers?
Kazunori Maejima from Omega Force (former dev on Hyrule Warriors and Fire Emblem Warriors) joined EPD for Zelda? He is listed as game designer and there is no special thanks to Koei Tecmo at the end. (There is the usual special thanks for all Nintendo teams and contractors involved).
NERD worked on the game,directly,several credits under programming on graphical/physics roles