Current
- Annabelle Bowie (since Mar 2017) - Art
- Philip Brodsky - Design
- Jonathan Bryant - Program (worked on Nintendo Web Framework)
- Silvia Chita - Programmer (May / 2016)
- Kevin Chung - Visual Effects
- Jeremiah Gallardo (since May 2017, from PopCap) - Visual Effects
- Marcos Gomes - Art Background
- Francisco Guerrero López - UI Art
- Gregory Hall - Engineer (Jan / 2019)
- Erica Hanson (March 2017) - Artist
- Austin Harper - Effects Program
- Arturo Jáuregui Osante - UI Art
- Jonathan Johnson - Program
- Nobuyo Johnston - Coordinator
- Rory Johnston - Program Director
- Kees Luyendijk - Game Designer I (Feb / 2019)
- Mika Kurosawa - Producer / Coordinator
- Yoonjoon Lee - Program
- John Lim (July 2017) - Artist
- Ryan Lynd - Lead Programmer (Jul / 2016)
- Deana McCarthy - UI Program
- Brian McNeely - Visual Effect
- Timothy Minalia - Program (Worked on Web Framework)
- Jami Moravetz (April 2017) - Art
- Steven Petofalvi - UI Art Lead
- James Phillipsen - Composer
- Cristina Pohlenz - Engineer
- Chris Polney - Level Designer
- Fei Quek (May 2017) - Artist
- Dean Russell - Program
- Edgars Stúrmanis - Program
- Edward Sherman - UI Art
- Mark Trono - Visual Effect
- Zakary Wilson - System Program
- Jessica Zamora - Design
Former / Contract
- Alek Hiebert - Game Designer (Temp) - Dec 2018 - Feb 2019
- Brandon Dulyea